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Cluedo Spinning Detectives
Come and join the Cluedo mansion and see if you can solve the case in Cluedo: Spinning Detectives slot. Make sure to visit all the rooms to experience all 7 Bonus Rounds
Cluedo: Spinning Detectives uses a 5x4 reel slot and 40 different paylines.
The Balance window shows you a live counter of the amount you have remaining in your BetUK account.
The Win window will show you the total amount you have won on each spin.
The Total Bet window shows you how much will be staked on the next spin.
You can change the current Bet per line by pressing the right (+) and left (-) arrows.
Autoplay allows you to choose a set number of rounds for the game to automatically play for.
You can change some of the games features to best suit you in the Settings window.
Each of the rooms in the Cluedo mansion comes with its own unique set of reels that are shown on the left of the main reel set. When a room is triggered, it will move over the top of main set of reels and will spin for one round. In order to trigger a room, simply find 1 symbol on the reels, however each symbol can only appear on one of the reels. Conservatory appears on Reel 1, Billiard Room appears on Reel 2, Library on Reel 3, Kitchen on Reel 4 and Dining Room appers on Reel 5. Each room features it's own Jackpot that is shown on top of the reels. In order to win the Jackpot, find 5 Magnifying Glass symbols anywhere on the reels.
During the spins on the Conservatory Feature, the Mrs Peacock, Mr Green and Mrs White symbols will all be replaced with the Golden variations of their symbols. This increases the value of each of these symbols, with the added value being shown in the paytable.
Billiard Room Feature
The Billiard Room Feature introduces a number of Wilds, one for each colour ball on a Billiard table. If the White Ball Wild symbol lands in the central reel, then 2-12 coloured Wilds will be placed randomly onto the reels. All wins will then be calculated and paid out accordingly.
The Library Feature has the added Book Wild. As the book moves across the reels, 1 or 2 completely Wild reels will be randomly placed onto the reels. All wins will then be worked out and paid accordingly.
The Knife Wild is added to the reels throughout the Kitchen Feature. As the reels are spinning, 15 Knife Wilds are placed randomly onto the reels. When the reels stop, all wins will be worked out using the new Knife Wildsa and will be paid out.
Dining Room Feature
During the Dining Room Feature, the Poison Wild is plcaed onto the reels and substitutes for all symbols, apart from the Magnifying Glass. Up to 5 reels of full Poison Wilds will be added on to the reels. When all Wild reels have been placed, the reels will spin and all wins will be calculated.
When the Mansion symbol lands on the 1st, 3rd and 5th reels, you'll be awarded 7 Free Spins. The Free Spins are initially played on the Conservatory Reel Set. As you play, you will move through the different reel sets. During your spins, if the Envelope symbol lands on the final reel, you will get to choose from 2 cards. Behind the cards, you wil reveal either a number of additional Free Spins or advance to the next round. This applies for the Conservatory Reels, Billiard Reels and Library Reels. If the Envelope symbol lands on the final reel of the Kitchen Reel Set, you could advance, get more spins or win up to 200x your bet as a cash prize. The stake for each spin is the same as the triggering spin. The Envelope symbol can only appear on the 5th reel in any room, and cannot appear on the Dining Room reels.
Spinning Detectives Bonus
3 scattered Card symbols on the first 3 reels will trigger the Spinning Detectives Bonus. Choose 7 cards from the selection, which will be added to your Clues Found section. Each card will reveal either a Suspect, a Weapon, a Room, a 2x Multiplier or the Master Slot Detective card. Keep choosing cards until all 7 slots have been filled up. The Suspect, Weapon and Room cards will each award 20x-60 your bet per line. The Master Slot Detective Card will award 100x your bet per line. From the cards you can initially choose, there are 2 2x multipliers. Finding both of these will award a 4x multiplier for all wins. Each card will have a colour assigned to it, relating to a case. If 3 cards (1 Suspect, 1 Weapon and 1 Room) are all picked and have matching colours, they will be removed and another 3 picks will be given. This will complete the case. If there are no complete matches, but there are 2 of the same colour, you'll get 1 Last Chance Pick. If the case is solved with your next pick, you'll be given 2 more picks and the case will be removed. If all cases get matched, you will be given 1200x your line bet for solving all cases. 2x multiplier are not applied if all cases are solved.